Skype 4.2 for Windows update
I’m pleased to announce that today we have released an updated version of Skype 4.2 for Windows.
In this release, we’ve spent a lot of our time and attention fixing several issues with video calling that have been reported to us by our users.
We suggest that everyone upgrades to the newly released build or, if you’re in the mood for trying something completely fabulous and different, then read about our Skype 5.0 beta for Windows, which features group video calling for up to 10 people as well as a whole host of other wonderful enhancements.
The full release notes for the newly released 18.104.22.168 build are here:
|Video||Switching between USB camera and HP Virtual webcam locks the camera||Restart video call|
|Video||MJPG camera will run at 15fps when the device does not support a capture rate of 30fps||Fixed in Skype 5.0 Beta for Windows|
|Video||QuickCam Pro 9000 camera drivers are not up-to-date even though latest drivers have been installed||None available at this time|
|Video||The call receiver may not see HQ logo on their side during HQ call||None available at this time|
|Video||The receiver may not see HQ logo in the local preview while the receiver sees the logo on his side.||None available at this time|
|Video||Clicking on the webcamera settings may cause Skype to crash.||Use the driver application to change the settings of the webcam|
|Screen sharing||Sharing a region of the screen to a 3.8 Skype client may cause the receiver on the 3.8 client to see shared region improperly||The remote side should upgrade the Skype client|
|Browser plugins||Error message appears regarding a failed Skype browser plugin downgrade during Skype downgrade||Ignore the message or use 5.0 Beta2 where this issue is fixed.|
|General||Some local status icons were displayed wrongly in Windows 7|
|Video||Message regarding new connected USB device was also shown on subsequent device connections|
|Video||There were compatibility issues with Dell’s Face recognition software|
|Video||Skype sometimes crashed during video calls when avirtual webcam was being used and CPU was under severe load|
|Video||Video calls on low-end machines sometimes showed rendering artifacts.|